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Friday, May 16 • 1:30pm - 2:30pm
Gamifying Security Awareness

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Users are the most vulnerable link if information systems security, probably because the level of security awareness is extremely poor. Most security awareness programs fail, because they focus on pushing information to people who are less than enthusiastic about receiving it. A properly designed awareness program doesn’t have to be that way, however most programs seem to focus on meeting compliance requirements than actually changing behaviors. Gamification is the practice of applying game principles to business problems; it is not developing a video game. By gamifying security awareness, your users want to practice good security behaviors and voluntarily seek out additional security related training.

This presentation will discuss how to create security awareness programs, and implement gamification techniques that actually make security awareness fun for people. Actual examples of successful gamification techniques will be presented.

avatar for Samantha Manke

Samantha Manke

Executive Vice President and Chief Knowledge Officer, Secure Mentem
Samantha Manke is Executive Vice President and Chief Knowledge Officer of Secure | Mentem, where she leads the development of customized security awareness | programs. Previously, she co-designed and implemented highly acclaimed security | awareness programs at several Fortune 500... Read More →
avatar for Ira Winkler

Ira Winkler

President, Secure Mentem and President, ISSA-International
Ira Winkler, CISSP is President of Secure Mentem. He is considered one of the | world’s most influential security professionals, and has been named a “Modern | Day James Bond” by the media. Ira is one of the foremost experts in the human | elements of cyber security and is known... Read More →

Friday May 16, 2014 1:30pm - 2:30pm
Ballroom A

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